ETCAI Products

Teaching electricity and electronics just became easier!

Digital Challenge V5 Manual

PROGRAM DESCRIPTION

 

Digital Challenge is a set of interactive activities for use in teaching basic digital concepts. The activities give students immediate feedback to reinforce correct responses. All student responses are corrected and graded by the program. Digital Challenge includes a total of 16 interactive activities.

 

Digital Challenge is easy to use and highly interactive. The program is designed for users who may have little experience with using computers. Searching, experimenting and discovering are activities always found in games but often missing in educational software. The Digital Challenge environment allows students to freely try methods and learn by experiment and discovery.

 

New parameters are selected every time an activity is used. This allows students to practice a particular activity numerous times without becoming bored or memorizing the answers. Because of the simple interface, most students will be able to experimentally learn to use this program within a short time. Most option selections are forgiving because a confirmation is required for important selections.

 

Each activity in this program begins with viewing an introductory page. The introductory page presents formulas and important ideas about the topic. Selection of a "BEGIN" button moves students from the introductory page to the interactive activity. The program measures the time that is required to complete each activity. Students have the option to print a certificate showing Topic Title, Student Name, Student ID, Date/Time, Score, Time on Task, and a Validity Code. The Validity Code can be used to verify that the certificate is authentic. In addition, students have the option to have scores recorded in a disk file. The "Check Certificate Validity" option can be used to determine if a certificate has been altered.

 

SUGGESTED APPLICATIONS

 

New and better ways to measure and document skill development and knowledge attainment are becoming available. Terms such as "measurable criterion referenced behavioral objectives" are sometimes used to express such methods. The Digital Challenge activities are designed to assist student attainment of a series of learning objectives essential in the early phases of learning digital principles. Objective statements are not included in the activities to allow local institutions and organizations to use local formats for objective statements.  Students should be encouraged to practice the activities without concern for scores and "time on task" while learning the rudimentary concepts of each topic. Students should begin to be concerned with improving scores and reducing "time on task" as their skills grow. This self-evaluation places students in the learning and evaluation loop.  Progress can be reported to the instructor in three ways. First, students can turn in the program-generated certificates for each topic to the teacher. Second, students can have the program record scores in a file on a diskette to be turned in to the teacher. Third, the teacher can have students perform the computer-based activity on a computer under direct observation. The program can also be used to perform classroom demonstrations using a LCD video projector or large screen monitor.  Instructors can lead students through procedures without having to draw circuits on chalkboards or marker boards. In addition, the program generates plausible parameters for each circuit that is displayed.

 

PRINTING SCREENS

 

Most screens printed by this program can be printed by typing Alt/p. Alt/p is typed by typing a letter “p” while holding down the Alt key. Moving a form before printing may cause an incomplete printout. The quality of the printout will be low as this procedure does a simple screen print in 256 colors. This option will not function on all hardware configurations. A few inexpensive video display cards do not transfer the color palette to the printer. This results in a blank page being printed. In addition, some networks may restrict printer access for programs.

 

 SCORE STORAGE

 

Student scores can be stored on a diskette. A diskette must be in the drive prior to choosing this option. Errors and possible loss of the score data may occur if the drive does not contain a diskette. The file generated by the disk storage feature is given a DOS compatible file name, gxxxxxxx.xx, where the lower case "g" is always the first letter in the file name. The xxx… is the student ID that is a sequence of two to nine numeric digits. The file is a simple ASCII text file that can be read and examined with any word processor. Do not examine and resave a student grade file under the original name with a word processor! This can make the file appear corrupted by the score printout utility. Word processors inject formatting characters into a file. This program calculates and stores a code with each record in the student score file. This Validity Code is a simple encryption signature designed to reduce the possibility of file entry alteration and the generation of duplicate records. The Validity Code provides some low-level security but is certainly not hack proof. The validity of records can most easily be checked by use of the "Print Grade File" option.  This option produces a formatted printout of a selected student grade file. Never attempt to use this option to print any other file type. Each grade record in the file is validity checked. An "E!" is printed after all records that fail the validity test. The program also checks for duplicate records that are indicated by "D!" printed after the duplicate record.

 

This program stores student grade files on diskette drive A: by default. One may want to store grade files on another drive or directory under some circumstances. See the next paragraph for instructions on changing the path for student grade files. The student records will be stored in a file named gxxxxxxx.x where the x(s) represent the digits of the students ID Code. The ID Codes are a series of numeric digits. The ID Code must contain at least 2 digits but no longer than 9 digits. A DOS filename is generated with an appended lower case g followed by up to 7 digits. Any additional digits are added after a period to produce a legal DOS file name. The file is a simple ASCII text file that can be viewed with any word processor. The score printing options in this program can detect modifications to the file. In addition, individual records in the file can be validity checked by use of a procedure in this program. These validity-checking procedures are not intended to offer high data security.

 

INITIAL OPTIONS

 

This program reads the file "options.ini" on each startup. The file options.ini is located in the same directory as the program file. The first entry sets the condition for the certificate printing option default condition. The two possible settings are:

 

CERTIFICATES ON or CERTIFICATES OFF

 

The second entry in the "options.ini" file sets the default condition of the disk storage feature for grades. The two possible settings are:

 

DISK STORAGE ON or DISK STORAGE OFF

 

The third entry in the "options.ini" file sets the default condition of the Wallpaper option. The possible settings are:

 

WALL PAPER ON or WALL PAPER OFF

 

All characters in the above initialization options must be in upper case characters. All characters are significant including spaces. Any error in spelling, spaces, or case will cause the option to default to the ON setting.

 

Line 4 of the option.ini file contains the path for student grade file storage. Errors in formatting this line may cause program execution errors. Any directory or subdirectory paths given must exist prior to program execution. The program will not create directories. No entry on line 4 will cause the program to default to a:\ as the path for student grade storage. A few examples of paths and explanations are given below.

 

b:\

 

The student grades will be stored on drive b:

 

c:\stuff\

 

The student grade files will be stored in the "stuff" directory of c: drive. Caution! You must create the "stuff" directory prior to running the program.

 

c:\records\student\

 

Grade files will be stored in the "student" subdirectory of the "records" directory of c: drive. Again, you must create the directory structure prior to running the program.

 

Additional program options are documented in the file OPTIONS.INI. This file is located in the install directory of the Digital Challenge program. Caution should be observed in making changes to the OPTIONS.INI file. Additional options include hiding utility buttons and hiding the grader (graphic) on certain activities.

 

DISKETTES

 

Floppy disk data is easily corrupted or destroyed in several ways. Students should be strongly advised to make backup copies of their floppy disk grade files frequently to avoid data loss problems. Teachers can prevent massive data losses by processing student floppy disk files often.  This also encourages students to have assignments completed on time.

 

VIDEO DISPLAY

 

This program should run on any Windows Vista, XP, 98 or Me platform. The best graphics display is obtained with a 16-bit or 24-bit color setting with 600x800 or higher resolution. Where resolutions above 600x800 are used, the working window is centered with the unused area wallpapered by default with the image chips.bmp found in the Digital Challenge install directory.

 

The file chips.bmp can be deleted or renamed to allow normal task switching as no wallpaper will be displayed. This can be useful to more advanced students who are familiar with task switching. The wallpaper is useful to beginners because accidental task switches are unlikely. Another bitmap file can be substituted for chips.bmp. The file will be tiled as wallpaper across the unused portion of the screen. Some institutions may want to display school or department logos on the wallpaper.